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Sunday, May 17, 2015

Example of using UWVeditor: Ka-50 Black Shark Gun Fire effect


The gun is placed at the right side of an airframe. So, I want to activate primarily right side vibe-motors.


Vibe amplitude is set to its max value = 255.
Duration is set to 150 milliseconds, this is enough to fully activate vibe motors.

Pretty good effect. Worth trying.

See also SimShaker User Guide for more information.

Saturday, May 16, 2015

Friday, May 15, 2015

SimShaker update brings compatibility with Tacview, Helios, Aries Airborne Radio and others

Version 1.0.5.0

Now you can launch SimShaker for DCS World in a bundle with other amazing software products that also use DCS World's Export possibilities.

Vibe cushion KW-908 in New Zeland

Courtesy of Tomas Zahradka

Courtesy of Tomas Zahradka

Thursday, May 14, 2015

SimShaker for DCS World update 1.0.4.8 comes with more aircrafts and more effects to enrich your Sim experience


More aircrafts


Soviet MiG-15 bis is now supported with Ground vibe effects

British Hawk is now supported with Ground vibe effects

Spanish C-101 is now supported with Ground vibe effects
Additional effects for those birds may be implemented by your request.

More effects for Black Shark KA-50

Ground vibe effects implemented

Cannon Fire vibe effect implemented


Payload Launch or Release vibe effects implemented

To be continued.

Thursday, May 7, 2015

SimShaker for DCS World 1.0.4.5 update available

Hello pilots,
another update is ready!
Change log:

GUI partially  redesigned

Added vibe-effect Landing Gear Up/Down for Bf-109K4
Added vibe-effect Landing Gear Up/Down for KA-50