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Monday, April 23, 2018

SimShaker - Wheels version 2.37 published as stable

Change log:
  • Former Bumps&Buffets effect splitted onto Road Bumps and Road Surface effects. The latter is intended to reproduce relatively small bumps, which level is lower than Road Bumps effect Filtering Threshold. Road Surface effect calls samples with names 18, 19 and 20 for left, right and both sides correspondently. Road Bumps effect calls samples with names 4, 5 and 6 for left, right and both sides correspondently.
  • Road Bumps and Road Surface effects re-factored for iRacing. Now those take into account Shock Deflectors activity along with Vertical Acceleration and Roll (as that was before).
  • Gear Shift effect is modified to not reproduce feedback when gear is shifted to neutral (0-numbered) position.
  • Test sample for bass-shakers now engages all 6 channels (4 channels before).
  • Small GUI changes.
  • Some other minor improvements.

Tuesday, April 10, 2018

SimShaker - Wheels beta version 2.37 published

Hi guys,
new in this beta version:
  • Road Bumps and Road Surface effects re-factored for iRacing. Now those take into account Shock Deflectors activity along with Vertical Acceleration and Roll (as that was before).
  • Test sample for bass-shakers now engages all 6 channels (4 channels before.)
  • Minor GUI changes.
Looking forward for iRacers feedback.

Sunday, April 1, 2018

SimShaker - Wheels beta version 2.36 published

Hi guys,
new in this beta version:
  • Former Bumps&Buffets effect splitted onto Road Bumps and Road Surface effects. The latter is intended to reproduce relatively small bumps, which level is lower than Road Bumps effect Filtering Threshold. Road Surface effect calls samples with names 18, 19 and 20 for left, right and both sides correspondently. Road Bumps effect calls samples with names 4, 5 and 6 for left, right and both sides correspondently.
  • Road Bumps and Road Surface effects sensitivity increased for iRacing telemetry.
  • Gear Shift effect is modified to not reproduce feedback when gear is shifted to neutral (0-numbered) position.
  • Small GUI changes.
  • Some other minor improvements.
Lets try this version out!

Click to enlarge the picture