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Tuesday, December 18, 2018

SimShaker - Wings version 1.17 published

Hi guys,
this a kind of a maintenance update, preparations for a bigger update coming soon. New in this version:
  • SimShaker - Wings-Launcher -  added "Run as Administrator" option. If checked, main SimShaker - Wings application will be started with Administrator permissions to overcome some Windows rigors. User will be asked to approve application launch.
  • SimShaker - Wings - minor GUI changes and some internal optimization to prevent crashing.
Happy flying!

Saturday, December 8, 2018

SimShaker - Wings beta v.1.16 published

Hi guys,
it's a kind of a maintenance update once again:
  • SimShaker - Wings-Launcher -  added "Run as Administrator" option. If checked, main SimShaker - Wings application will be started with Administrator permissions to overcome some Windows rigors. User will be asked to approve application launch.
  • SimShaker - Wings - minor GUI changes and some internal optimization to prevent crashing.
Happy flying!

Wednesday, November 21, 2018

SimShaker - Wheels beta version 2.45 published

Hi guys,
new in this version:
  • Tire Lock effect for iRacing fixed;
  • 4 Tire Wear effect intensity reduced for Automobilista in order to make gain control sliders more effective with low values;
  • activation interface updated;
  • Road Surface and Bumps effects re-factored for Dirt Rally;
  • added support for new Gametrix JetSeat Race edition pad, which features a different vibration motors layout.
Let's give it a try! Happy driving!

Saturday, October 27, 2018

SimShaker - Wings beta v.1.15 published

Hi guys,
this time mostly just internal fixes and minor GUI changes.
Preparations for bigger update coming soon.

Wednesday, October 10, 2018

SimShaker - Wheels version 2.43 published as stable


Hi guys,
finally SimShaker - Wheels stable version is also updated. Here is a change log:

1) 4 Tire Wear effect, based on 4 wheels telemetry data processing, added for RRRE and rFactor-wise games (rFactor 1/2, AMS, Stock Car Extreme) instead of Wheel Slip/Wear effect in order to provide better accuracy. More information you can find in this post.

2) 4 Tire Wear effect added for Project CARS 1/2. Legacy Wheel Slip* effect is still available. I'm not sure you will want to have both effects simultaneously, I suggest you should make a choice and adjust your setting.

3) F1 2018 and Assetto Corsa Competizione support added.

 4) A Rumble Strips effect added for iRacing. The effect is based on Rumble Strips tone data provided by the game.

5) Added telemetry UDP port selector for F1 2017-2018 in order to provide better compatibility with other apps, using telemetry data. You can find it at Game Specific Settings tab;

6) An error in Curbs & Bumpy Terrains enable/disable control is fixed for Project CARS1/2 and rFactor2/AMS.

7) Added checkbox "Sound Card Exclusive Control" in Audio Parameters group. Exclusive control over the sound card by default is now disabled. You may want to enable it back again, since it may reduce latency in the sound card.

8) Activation form minor improvements made: prevention of extra activation spent when Activate button is double clicked; auto trimming of the key field content trailing and leading white spaces.

9) Minor internal changes to prevent application crashing in some circumstances

10) SimShaker - Wheels Launcher window minor GUI changes.

* - for this effect telemetry data inside SSW is still processed by sides, i.e. left side wheels data combined and right side wheels data combined.

As a reminder, you should start SimShaker - Wheels Launcher twice in order to update the application. For the first time the application checks for updates, for the second time - promts you to update.
Happy driving!

Saturday, October 6, 2018

SimShaker - Wheels beta version 2.43 published

Hi guys,
this time just minor changes to prevent application crashing in some circumstances.
Happy driving!

SimShaker Sound Module version 2.8 published as stable

Hi guys,
in this version just minor changes - added optional possibility to start the module in minimized window and corrected typo in e-mail address at Registration tab.
Happy flying!

Friday, September 21, 2018

SimShaker - Wheels beta version 2.42 published


Hi guys,
this version features Assetto Corsa Competizione support and SimShaker - Wheels Launcher window minor GUI changes.
Let's give it a try!

Saturday, September 8, 2018

SimShaker - Wheels beta version 2.41 published

Hi guys,
this version features a couple of improvements for F1 2018 game:
  1. added telemetry UDP port selector in order to provide better compatibility with other apps, using telemetry data. You can find it at Game Specific Settings tab;
  2. added Wheel Slip effect.

Let's give it a try!

Wednesday, September 5, 2018

SimShaker - Wheels beta version 2.40 published, featuring F1 2018 support



Hi guys,
last week I concerned myself with F1 2018 telemetry, trying to provide better effects for this game. Finally I decided to use its "Legacy" (i.e. 2017-wise) telemetry format, at least yet, since with format "2018" I've encountered some strange drop-outs in acceleration related data. Therefore, if you want to use SimShaker - Wheels v 2.40 with F1 2018 game, please, set Format in game UDP telemetry settings to Legacy, but not 2018. Port should stay 20777, IP address in most cases should be 127.0.0.1.

In this version I've tried to make SimShaker - Wheels to be friendly for sharing UDP port 20777 with other F1 2018 applications, but success or fail depends on the other applications behaviour as well.

Currently are available 8 effects for F1 2018:

  • Engine Beat;
  • Gear Shift;
  • Damage (wings and exhaust)*;
  • Road Bums / Surface (based on suspension velocity data);
  • Acceleration / Deceleration Longitudinal;
  • Acceleration Lateral.

* - I've decided to  omit damage data for engine, gear box and tyres since the way they are provided by the game currently doesn't let me to provide a good effect.

Other improvements: added 4 Tires Wear effect forced stop when simulation is finished where this effect is provided.

Let's give it a shot and happy racing!

Friday, July 27, 2018

SimShaker - Wheels beta version 2.39 published

Hi guys,
new in this beta version:
  • Added checkbox "Sound Card Exclusive Control" in Audio Parameters group.
  • Exclusive control over the sound card by default is now disabled. You may want to enable it back again, since it may reduce latency in the sound card.
  • Activation form minor improvements made: prevention of extra activation spent when Activate button is double clicked; auto trimming of the key field content trailing and leading white spaces.
  • Game Mode Selection added to Advanced Tab. By default it's set to "Auto".
  • rFactor-wise games (rFactor 1/2, AMS, Stock Car Extreme): Wheel Slip/Wear effect  is re-factored to process all 4 wheels data in order to provide better accuracy. Currently it's called 4 Tire Wear effect. See also this my post.
  • Project CARS 1/2: added 4 Tire Wear effect, based on 4 wheels telemetry data processing. Legacy Wheel Slip* effect is still available. I'm not sure you will want to have both effects simultaneously, I suggest you should make a choice and adjust your setting.
Let's give it a shot!

* - for this effect telemetry data inside SSW is still processed by sides, i.e. left side wheels data combined and right side wheels data combined.

Saturday, June 9, 2018

Российской Сим Конференции быть?

Привет, друзья!
Желающих принять участие в опросе и обсуждении относительно российской Сим Конференции прошу заглянуть сюда.

Tuesday, June 5, 2018

SimShaker - Wheels beta version 2.38 published

Hi guys,

First of all, please, pay attention to the post below, regarding some Windows 10 April 2018 update issue and the way to overcome it.

New in this beta version:
1) A Tire Wear effect, based on 4 wheels telemetry data processing, added for RRRE instead of Wheel Slip/Wear effect. This is actually my first step towards 4 wheels telemetry data processing. (As you may know, currently most wheels related telemetry data inside SSW is processed by sides, i.e. left side wheels data combined and right side wheels data combined. )
I've selected RRRE as a first game to implement this effect since RRRE has a very accurate physics, a decent set of telemetry data and it's free-to-play, which allows everyone easily try the new effect out. I've temporarily designated the effect as "4 Tire Wear (RRRE)" to make accent on its nature and availability yet in RRRE only.

Correspondence between the car wheels and vibration zones by default:

JetSeat 
1 - left front wheel
2 - right front wheel
3, 5 - left rear wheel
4, 6 - right rear wheel

1 bass-shaker mode
ch 1 - all 4 wheels

2 bass-shakers mode
ch 1 - left front wheel,  left rear wheel
ch 2  - right front wheel,  left rear wheel

6 bass-shakers mode
ch 1 - left front wheel
ch 2 - right front wheel
ch 5  - left rear wheel
ch 6  - right rear wheel

As always, a default pattern can be changed by editing samples, as described in SimShaker - Wheels User Guide. For this effect I used samples with symbolic names "l-front-wear","r-front-wear","l-rear-wear","r-rear-wear".

This new Tire Wear effect replaces old Wheel Slip/Wear effect in case of playing RRRE.

2) A Rumble Strips effect added for iRacing. The effect is based on Rumble Strips tone data provided by the game.

3) An error in Curbs & Bumpy Terrains enable/disable control is fixed for Project CARS1/2 and rFactor2/AMS.

Let's test it out. Looking forward for your feedback in our Facebook SimShaker-Wheels project group.

Thursday, May 31, 2018

A Windows 10 April 2018 Update issue blocks SimShaker software to start after update. What to do?

Edit: currently that bug seems to be already fixed in Windows since summer 2018.

Hi guys,
looks like updated Windows 10  has a bug in its Windows Defender Smart Screen treatment of ClickOnce type applications, which SimShakers belong to. Instead of warning a user it just blocks an application.

Today, after updating SimShaker for Aviators beta version the application stopped working.
In spite of  protecting my PC with Avast, but not Windows Defender, I had to go to Windows Defender Security Center, select App & browser control section and temporarily switch Check app and files option from Warn to Off in order to solve the problem. At the next attempt of starting  SimShaker I got the warning window and was able to permit the application to start. I also unchecked "Always ask..." box at warning window to prevent the application from the following checks.

After restoring security Check app and files option back from Off  to Warn SimShaker still was able to start.

Click to enlarge
To see if your computer is affected by the issue, please, go to Windows settings and look for Windows 10 version installed


Monday, May 14, 2018

SimShaker for Aviators doesn't ship SimShaker Sound Module since version 1.1.0.0

If you use  SimShaker Sound Module, please, download its updated version from this page, install and select it in SimShaker for Aviators drop-down list.

Click to enlarge

Monday, April 23, 2018

SimShaker - Wheels version 2.37 published as stable

Change log:
  • Former Bumps&Buffets effect splitted onto Road Bumps and Road Surface effects. The latter is intended to reproduce relatively small bumps, which level is lower than Road Bumps effect Filtering Threshold. Road Surface effect calls samples with names 18, 19 and 20 for left, right and both sides correspondently. Road Bumps effect calls samples with names 4, 5 and 6 for left, right and both sides correspondently.
  • Road Bumps and Road Surface effects re-factored for iRacing. Now those take into account Shock Deflectors activity along with Vertical Acceleration and Roll (as that was before).
  • Gear Shift effect is modified to not reproduce feedback when gear is shifted to neutral (0-numbered) position.
  • Test sample for bass-shakers now engages all 6 channels (4 channels before).
  • Small GUI changes.
  • Some other minor improvements.

Tuesday, April 10, 2018

SimShaker - Wheels beta version 2.37 published

Hi guys,
new in this beta version:
  • Road Bumps and Road Surface effects re-factored for iRacing. Now those take into account Shock Deflectors activity along with Vertical Acceleration and Roll (as that was before).
  • Test sample for bass-shakers now engages all 6 channels (4 channels before.)
  • Minor GUI changes.
Looking forward for iRacers feedback.

Sunday, April 1, 2018

SimShaker - Wheels beta version 2.36 published

Hi guys,
new in this beta version:
  • Former Bumps&Buffets effect splitted onto Road Bumps and Road Surface effects. The latter is intended to reproduce relatively small bumps, which level is lower than Road Bumps effect Filtering Threshold. Road Surface effect calls samples with names 18, 19 and 20 for left, right and both sides correspondently. Road Bumps effect calls samples with names 4, 5 and 6 for left, right and both sides correspondently.
  • Road Bumps and Road Surface effects sensitivity increased for iRacing telemetry.
  • Gear Shift effect is modified to not reproduce feedback when gear is shifted to neutral (0-numbered) position.
  • Small GUI changes.
  • Some other minor improvements.
Lets try this version out!

Click to enlarge the picture