Hi guys,
today's update features F1 2019 support. Version 3.9 automatically recognizes and supports "Legacy", "2018" and "2019" formats. You can select any format in the F1 2019 game UDP telemetry settings, but "2019" is a recommended one.
Essential difference between "2018" and "2019" telemetry in terms of SimShaker - Wheels is an added terrain type tyres are contacting.
Good news is that more and more titles include those data in their telemetry sets. Hence SimShaker - Wheels "Curbs and Bumpy Terrains" effect becomes less specific as a specific game attribute at the second tab. To eliminate number of duplicated controls I decided to move this effect to the first tab and rename it to "Surface Type Based Effects". You can find it now under "More Options" for "Road Surface" effect controls.
If there is no support of this effect for a particular game provided then "More Options" control will not be visible and vice versa. When moving the effect I took as a basis existing settings for Project CARS1/2 effect. For some other titles like iRacing, rFactor2, Automobilista, KartKraft, Forza you should probably re-adjust that effect settings.
Please note that actually "Road Surface" and "Surface Type Based" effects remain independent from each other. If you disable one of them the other may continue to work.
You can find beta version download link in SimShaker - Wheels User Guide.
If you'd like to use stable SimShaker - Wheels version 3.6 with F1 2019 please read this post.
Happy Formula One racing!