Showing posts with label SimShaker - Wheels. Show all posts
Showing posts with label SimShaker - Wheels. Show all posts

Saturday, June 20, 2020

SimShaker Wheels beta version 3.11 is published

Hi guys,
new in this version:
  • Added support for GRID 2019 and Automobilista 2;
  • added a placeholder for coming soon F1 2020;
  • added a new installer, although this version still will be available by the old ClickOnce deployment technic as well;
  • added a new updates check subsystem, suitable for the new installer.
Download link

Let's give it a shot!

Thursday, April 2, 2020

Automobilista 2 early access effects

Hi guys,
until SimShaker - Wheels update is released, you can enable effects for Automobilista 2 by adjusting Automobilista 2 (marked green) and SimShaker - Wheels (marked red) settings as shown below.

Click to enlarge

Happy early access driving!

Saturday, November 30, 2019

SimShaker - Wheels version 3.10 published as stable

Hi guys!
Change log you can find here.

As a reminder, you should start SimShaker - Wheels Launcher twice in order to update the application. For the first time the application checks for updates, for the second time - promts you to update.
Happy driving!

Wednesday, November 20, 2019

SimShaker - Wheels beta version 3.10 published

Hi guys,
new in this version:
  • Assetto Corsa Competizione telemetry issue affected Road Surface/Bump Effect finally fixed, so I returned the effects to its normal operation mode;
  • at the 3rd tab added checkbox "Start Minimized", this is a common setting for all presets;
  • SimShaker - Wheels main window now will start with no focus on it (not activated) to prevent "stealing" the focus from the game;
  • activation window minor GUI changes.

Let's give it a shot!

Monday, July 22, 2019

SimShaker - Wheels version 3.9 published as stable

Hi guys,
after SimShaker - Wheels 3.9 spent 3+ weeks in the beta branch I've published it as stable version.
I hope your transition from version 3.6 to 3.9 will be as smooth as it was at my PC:)
Happy racing!

Friday, June 28, 2019

SimShaker - Wheels beta version 3.9 published featuring F1 2019 support

Hi guys,
today's update features F1 2019 support. Version 3.9 automatically recognizes and supports "Legacy", "2018" and "2019" formats. You can select any format in the F1 2019 game UDP telemetry settings, but "2019" is a recommended one.
Essential difference between "2018" and "2019" telemetry in terms of SimShaker - Wheels is an added terrain type tyres are contacting.
Good news is that more and more titles include those data in their telemetry sets. Hence SimShaker - Wheels "Curbs and Bumpy Terrains" effect becomes less specific as a specific game attribute at the second tab. To eliminate number of duplicated controls I  decided to move this effect to the first tab and rename it to "Surface Type Based Effects". You can find it now under "More Options" for "Road Surface" effect controls.
If there is no support of this effect for a particular game provided then "More Options" control will not be visible and vice versa. When moving the effect I took as a basis existing settings for Project CARS1/2 effect. For some other titles like iRacing, rFactor2, Automobilista, KartKraft, Forza you should probably re-adjust that effect settings.

Please note that actually "Road Surface" and "Surface Type Based" effects remain independent from each other. If you disable one of them the other may continue to work.

You can find beta version download link in SimShaker - Wheels User Guide.

If you'd like to use stable SimShaker - Wheels version 3.6 with F1 2019 please read this post.

Happy Formula One racing!

Saturday, June 22, 2019

SimShaker - Wheels beta version 3.8 published featuring 2 modern Forza titles support

Hi guys,
in this version:

  • added support for Forza Motorsport 7 and Horizon 4 UDP telemetry;
  • some improvements in logging system and GUI (graphical user interface).

A bit more about Forza UDP telemetry since that is something. If you purchase the game in Microsoft Store it adheres to Microsoft Windows 8-10 modern apps safety rules and technics like Network Isolation, App Container and may be some more other stuff like that. In brief for game users it means that localhost data streaming (i.e. traffic inside the PC) will be blocked as it claimed here. You can add a local loopback address 127.0.0.1 and 29373 as a destination IP address and port, as we usually do in some other games, but actually no packets will be sent from the game. Well, this is an official Microsoft policy. According to it you should run Forza game and app consuming data via a network protocol on different devices. Hence, if you run the game on Xbox and run SimShaker - Wheels app on a PC in your home local network it should be fine. Just add your PC IP-address and port 29373 as destination point for telemetry packets, select appropriate game mode at SimShaker - Wheels 3rd tab (not Auto), allow firewall software adding a rule for this traffic and enjoy the game.
If you run the game and SimShaker - Wheels on the same PC most likely it will not work, since the only way existing to obtain telemetry from the game is currently a UDP network protocol, wich traffic inside the PC will be blocked.
Although there is a workaround. For developing and debugging purposes Microsoft provides an ability to unblock this traffic with a special built-in command-line tool CheckNetIsolation. It may be useful but not very convenient.
There is another enabling loopback tool by Eric Lawrence featuring a graphical interface, which makes this task much more easier to do. You just need to select Forza app in the list, mark it, press "Save Changes" button and quit the app.
Please bear in mind that Microsoft recommends it for for testing or debugging purposes only.

click to enlarge
Well, enough reading such a boring stuff.
Let's give it a shot and have a great racing weekend!

Once again the most essential part: use IP-address 127.0.0.1 and port 29373 in settings for the game on the same PC and your PC with installed SimShaker - Wheels IP-address (it may be like 192.168.1.23 for example) and port 29373 for the game running on the console.
Game mode selector at the 3rd SimShaker - Wheels tab may be Auto or Forza for the same PC-based game and must be Forza for Xbox-based game.

Monday, June 17, 2019

SimShaker - Wheels beta version 3.7 published featuring KartKraft support

Hi guys,
new in this version:

  • KartKraft support added;
  • SimShaker - Wheels-Launcher option Run As Administrator added, it may be helpful for some kinds of troubleshooting;

In order to enable KartKraft sending UDP telemetry to SimShaker - Wheels please add those strings into your %localappdata%\project_k\Saved\Config\WindowsNoEditor\Game.ini file

[/Script/project_k.UDPManager]
bConfigOverride=True
OutputEndpoints="127.0.0.1:29373"
bEnableOutputStandard=True

To easily reach that file press Win+ R keys, insert %localappdata%\project_k\Saved\Config\WindowsNoEditor into a textbox popped up and press Enter key.

Let's give it a try!
Please pay attention to KartKraft related Curbs & Bumpy Terrain controls at SimShaker - Wheels second tab.

Tuesday, April 16, 2019

SimShaker - Wheels version 3.6 published

Guys,
lately there was way too much unjust false positive detections of SimShaker - Wheels by antiviral software as something awfully frightening. I understand your concern about that, as the software developer I'm very much concerned too. I've published SimShaker - Wheels version 3.6 which as I expect will be more "antiviral software friendly" and make our lives easier.
By this time Microsoft Windows Defender Response and Avast antivirus specialists kindly informed me that they have cleared SimShaker - Wheels reputation it their databases.

In this version 3.6 I've also tried to workaround ACC 0.7.x telemetry issue caused Road Surface/Bump Effect not to work. Since this is just a workaround you will probably like it less than a regular effect we had before ACC 0.7.x and still have in AC. But I think it's better than nothing.
As usually in order to get this update you should start SimShaker - Wheels Launcher twice.

Happy racing!


PS if the application fails to start after the update along with a message asking you to contact a software vendor, please, try to re-install SimShaker - Wheels software or restore it back to a previous state via Windows Control Panel - Programs and Features tool and let it start the update process once again.



How to restore SimShaker - Wheels back to a previous state in Windows 10

Friday, April 5, 2019

SimShaker - Wheels version 3.5 published

Hi guys,
this version features updated support for RaceRoom Racing Experience to meet its latest shared memory version 2.6.
In order to get this update you should start SimShaker - Wheels Launcher twice.

Happy racing!

Monday, February 25, 2019

SimShaker - Wheels beta version 3.4 published featuring Dirt Rally 2.0 support

Hi guys,
in this version Dirt Rally 2.0 support added. In-game telemetry settings are the same as for Dirt Rally. Please refer to Integration with supported games and Beta version sections of SimShaker - Wheels online User Guide.
Let's give it a try!


Tuesday, February 19, 2019

SimShaker - Wheels beta version 3.3 published

Hi guys,
new in this version:
  • Minor GUI changes;
  • Added support for F1 2018 UDP telemetry "2018" format. Now SimShaker - Wheels recognizes "Legacy" as well as "2018" format automatically.
  • Wheel Slip effect for F1 2018 adjusted to be noticeable when you accelerate abruptly.
Let's give it a try!

Saturday, February 9, 2019

Wednesday, November 21, 2018

SimShaker - Wheels beta version 2.45 published

Hi guys,
new in this version:
  • Tire Lock effect for iRacing fixed;
  • 4 Tire Wear effect intensity reduced for Automobilista in order to make gain control sliders more effective with low values;
  • activation interface updated;
  • Road Surface and Bumps effects re-factored for Dirt Rally;
  • added support for new Gametrix JetSeat Race edition pad, which features a different vibration motors layout.
Let's give it a try! Happy driving!

Wednesday, October 10, 2018

SimShaker - Wheels version 2.43 published as stable


Hi guys,
finally SimShaker - Wheels stable version is also updated. Here is a change log:

1) 4 Tire Wear effect, based on 4 wheels telemetry data processing, added for RRRE and rFactor-wise games (rFactor 1/2, AMS, Stock Car Extreme) instead of Wheel Slip/Wear effect in order to provide better accuracy. More information you can find in this post.

2) 4 Tire Wear effect added for Project CARS 1/2. Legacy Wheel Slip* effect is still available. I'm not sure you will want to have both effects simultaneously, I suggest you should make a choice and adjust your setting.

3) F1 2018 and Assetto Corsa Competizione support added.

 4) A Rumble Strips effect added for iRacing. The effect is based on Rumble Strips tone data provided by the game.

5) Added telemetry UDP port selector for F1 2017-2018 in order to provide better compatibility with other apps, using telemetry data. You can find it at Game Specific Settings tab;

6) An error in Curbs & Bumpy Terrains enable/disable control is fixed for Project CARS1/2 and rFactor2/AMS.

7) Added checkbox "Sound Card Exclusive Control" in Audio Parameters group. Exclusive control over the sound card by default is now disabled. You may want to enable it back again, since it may reduce latency in the sound card.

8) Activation form minor improvements made: prevention of extra activation spent when Activate button is double clicked; auto trimming of the key field content trailing and leading white spaces.

9) Minor internal changes to prevent application crashing in some circumstances

10) SimShaker - Wheels Launcher window minor GUI changes.

* - for this effect telemetry data inside SSW is still processed by sides, i.e. left side wheels data combined and right side wheels data combined.

As a reminder, you should start SimShaker - Wheels Launcher twice in order to update the application. For the first time the application checks for updates, for the second time - promts you to update.
Happy driving!

Saturday, October 6, 2018

SimShaker - Wheels beta version 2.43 published

Hi guys,
this time just minor changes to prevent application crashing in some circumstances.
Happy driving!

Friday, September 21, 2018

SimShaker - Wheels beta version 2.42 published


Hi guys,
this version features Assetto Corsa Competizione support and SimShaker - Wheels Launcher window minor GUI changes.
Let's give it a try!

Saturday, September 8, 2018

SimShaker - Wheels beta version 2.41 published

Hi guys,
this version features a couple of improvements for F1 2018 game:
  1. added telemetry UDP port selector in order to provide better compatibility with other apps, using telemetry data. You can find it at Game Specific Settings tab;
  2. added Wheel Slip effect.

Let's give it a try!