Showing posts with label SimShaker. Show all posts
Showing posts with label SimShaker. Show all posts

Sunday, June 14, 2020

beta SimShaker Sound Module version 2.16 with MSI installer is available for download

This version also features a new updates check subsystem, suitable for the new installer.

Download link 

Let's give it a try!

Edit: beta version 2.18 with some more internal code changes is available by the same link.

Monday, June 8, 2020

SimShaker Sound Module version 2.14 published as stable

Hi guys,
this version added a “piston_beat” sample which is used in the latest version of SimShaker for Aviators by f4l0.

In order to get the update please restart SimShaker Sound Module twice or download and run this metafile.

Happy flying!

Sunday, January 26, 2020

SimShaker - Wings beta v.1.34 published

Hi guys,
in this version Engine Shake and Gun Fire effects for IL-2 Great Battles were refactored taking into account users feedback.
Let's give it a shot!

Wednesday, January 22, 2020

SimShaker - Wings beta v.1.33 published featuring more effects for amazing "IL-2 Sturmovik Great Battles" planes

Hi guys,
I've been dreaming about this night for years. Finally it's happened!
I'm happy to provide you with a great set of tactile feedback effects for "IL-2 Sturmovik Great Battles".
Currently available effects: Engine Shake, Flaps (Movement), Landing Gear (Movement & Lock),  Gun Fire, Stall/Aerodynamic Shake, Speed AirBrake, G-Force, Payload Discharge (Bombs & Rockets), Ground Bumps, Damage, Rolling and Pitching Motion.

I'm very grateful to "IL-2 Sturmovik Great Battles" team for support and great telemetry set they provided.

Well, let's get down to business. In order to make IL-2 game to send the telemetry via UDP, please, insert two sections in game “data/startup.cfg” file as below:

[KEY = motiondevice]
    addr = "127.0.0.1"
    decimation = 2
    enable = true
    port = 29373
[END]

[KEY = telemetrydevice]
    addr = "127.0.0.1"
    decimation = 2
    enable = true
    port = 29373
[END]


click to enlarge


As always, you can find the link pointing to beta version at the bottom of SimShaker - Wings User Guide.

Happy flying!

Monday, January 20, 2020

SimShaker - Wings beta v.1.32 published featuring beautiful soaring simulator Condor 2 support



Hi guys,
in order to let SimShaker - Wings getting telemetry from the game file Condor2\Settings\UDP.ini should be configured as follows:

[General]
Enabled=1

[Connection]
Host=127.0.0.1
Port=29373

[Misc]
SendIntervalMs=50
ExtendedData=1
ExtendedData1=1
LogToFile=0

Essential for SimShaker - Wings params are bolded.



Currently available Flaps, G-Force, Ground Bumps, Pitching & Rolling Motion effects.

Happy soaring!

Wednesday, January 8, 2020

SimShaker - Wings beta v.1.29 published


Hi guys,
this version features updated SimShaker plugin for Aerofly FS 2 to maintain compatibility with the latest game update.
Please check that you've got Visual C++ Redistributable for Visual Studio 2017 package installed. If not, you can download it from Microsoft web-site.

As always, you can find the link pointing to beta version at the bottom of SimShaker - Wings User Guide.

Happy flying!

Friday, December 13, 2019

SimShaker - Wings version 1.27 published as stable featuring Sound Sensor


As a reminder, you should start SimShaker - Wings Launcher twice in order to update the application. For the first time the application checks for updates, for the second time - promts you to update.
Happy flying!

Saturday, December 7, 2019

SimShaker - Wings beta v.1.27 published

Hello guys,
this version included some internal code improvements I'd like to add before I publish it as a stable version. A kind of a maintenance release.
Let's give it a try.

Tuesday, November 26, 2019

SimShaker - Wings beta v.1.26 published

Hi guys,
this version features small improvements in SimShaker - Wings auto-start algorithm. If the game have a launcher SimShaker - Wings will start along with it to let you some more space for adjustments.
Let's give it a try ;)

Sunday, October 20, 2019

SimShaker - Wings beta v.1.25 published featuring Sound Sensor

Hi guys,
Sound Sensor is a free-to-use feature which allows you to bring JetSeat into play in both sound intercept and telemetry driven modes at the same time via USB. You can take game sound peaks based effect and combine it with telemetry based effects.

You can use sound peaks based effect only with any PC game as well.

Ten digital filters let you to filter out undesired sounds, like Team Speak chattering for example.
If you've got more than one compatible with Sound Sensor sound card installed, you can audibly control the filtered sound to achieve better results. Please bear in mind that filters usage creates some additional load to the CPU, so the filters are disabled by default.

click to enlarge the picture

If the autoupdate fails you can uninstall beta SimShaker - Wings v.1.24 and use this file to force the update process.

Happy flying!

Tuesday, October 1, 2019

SimShaker - Wings v.1.24 published as stable

Hi guys,
new features since last stable version 1.17:

  • support for IL-2 Great Battles and 
  • support for JetSeat Race edition;
  • simple Engine Beat effect for War Thunder aviation and Falcon BMS;
  • optional UDP packets re-transmission to an arbitrary IP address and port.

Fixed a bug when after leaving a buttle in War Thunder Aviation vibration continued;

Happy flying!

Friday, August 23, 2019

SimShaker - Wings beta v.1.24 published

Hi guys,
in this version:
  • fixed a bug when after leaving a buttle in War Thunder Aviation vibration continued;
  • added UDP packets re-transmission option to an arbitrary IP address and port. This may be helpful for IL-2 GB users in case of using SimShaker - Wings along with a motion platform. The controls are placed at the 3rd SimShaker - Wings tab.

You can find the link pointing to beta version in SimShaker - Wings User Guide.

Happy flying!

Thursday, July 11, 2019

SimShaker - Wings beta v.1.20 published featuring Engine Beat FX for WT and Falcon BMS

Hi guys,
in this version simple Engine Beat effect for War Thunder aviation and Falcon BMS added.

You can find the link pointing to beta version in SimShaker - Wings User Guide.

Happy flying!

Wednesday, March 27, 2019

SimShaker - Wings beta v.1.19 published featuring IL-2 Great Battles support

Hi guys,
in this version support for IL-2 Great Battles and JetSeat Race edition added.

Currently a couple of motion-platform-wise effects are implemented accordingly to provided by the IL-2 game telemetry. To be continued.

To make the  IL-2 game to send the telemetry outside, please, insert (or update) a section in game “data/startup.cfg” file as below:

[KEY = motiondevice]
    addr = "127.0.0.1"
    decimation = 2
    enable = true
    port = 29373
[END]


JetSeat Race edition support may be selected in Output options of SimShaker - Wings main window by a radio button.

You can find the link pointing to beta version in the very end of SimShaker - Wings User Guide.

Happy flying!

Tuesday, December 18, 2018

SimShaker - Wings version 1.17 published

Hi guys,
this a kind of a maintenance update, preparations for a bigger update coming soon. New in this version:
  • SimShaker - Wings-Launcher -  added "Run as Administrator" option. If checked, main SimShaker - Wings application will be started with Administrator permissions to overcome some Windows rigors. User will be asked to approve application launch.
  • SimShaker - Wings - minor GUI changes and some internal optimization to prevent crashing.
Happy flying!

Saturday, December 8, 2018

SimShaker - Wings beta v.1.16 published

Hi guys,
it's a kind of a maintenance update once again:
  • SimShaker - Wings-Launcher -  added "Run as Administrator" option. If checked, main SimShaker - Wings application will be started with Administrator permissions to overcome some Windows rigors. User will be asked to approve application launch.
  • SimShaker - Wings - minor GUI changes and some internal optimization to prevent crashing.
Happy flying!

Saturday, October 27, 2018

SimShaker - Wings beta v.1.15 published

Hi guys,
this time mostly just internal fixes and minor GUI changes.
Preparations for bigger update coming soon.

Saturday, October 6, 2018

SimShaker Sound Module version 2.8 published as stable

Hi guys,
in this version just minor changes - added optional possibility to start the module in minimized window and corrected typo in e-mail address at Registration tab.
Happy flying!

Tuesday, December 5, 2017

SimShaker - Wings v.1.14 published

Hi guys,
this version supports PC Version for Microsoft Windows of  AeroFly FS 2 and features 6 effects:
  • G-Force, 
  • Ground Bumps, 
  • Landing Gear, 
  • Speed Air Break,
  • Flaps Induced Shudders, 
  • Stall.
Talking about Flaps and Stall FXs. 
Aerofly FS 2 reports VFE,VS0, VS1 speeds. If you extract flaps at the speed higher than VFE the Flaps FX will be activated. And if you fly at the speed lower than reported VS0, VS1 speeds Stall FX will be activated, taking into account a plane configuration.

To get telemetry data from the game AFS2-SimShaker-Wings.dll  plugin will be automatically added into your Documents\Aerofly FS 2\external_dll folder.
To make this plugin work you need Visual C++ Redistributable for Visual Studio 2015 or Visual C++ Redistributable for Visual Studio 2017 package to be installed. You can download it from
Microsoft web-site.

There are some general GUI improvements:
  • Every single FX can be easily enabled/disabled by a checkbox along with its header. That may be very useful while fine tuning, when you might want to adjust FXs one by one. Using the checkbox you can keep untouched already adjusted gain sliders.
  • Every FX has its own activity indicator, that looks like an LED. If the FX becomes active LED becomes green. On my opinion that may improve general situation awareness.
  • More Options ( > ) buttons have slightly changed their locations due to adding new GUI elements.
SimShaker-Wings-Launcher
  • Added Open Program Folder button to let you easily locate where the application is installed. This may be useful if you want to add the folder as exclusion to Windows Defender, for example. If you press the button the full path string also will be inserted into log text box.
  • Added Restore button, which may restore SimShaker - Wings.exe file if the latter was removed by Windows Defender from a backup copy.
Let's fly!

Tuesday, November 21, 2017

SimShaker - Wings beta v.1.11 published

Hi guys,
this version supports PC Version for Microsoft Windows of  AeroFly FS 2 and features 6 effects:
  • G-Force, 
  • Ground Bumps, 
  • Landing Gear, 
  • Speed Air Break,
  • Flaps Induced Shudders (added), 
  • Stall (added).
Talking about added Flaps and Stall FXs. 
Aerofly FS 2 reports VFE,VS0, VS1 speeds. If you extract flaps at the speed higher than VFE the Flaps FX will be activated. And if you fly at the speed lower than reported VS0, VS1 speeds Stall FX will be activated, taking into account a plane configuration.

There are some general GUI improvements:
  • Every single FX can be easily enabled/disabled by a checkbox along with its header. That may be very useful while fine tuning, when you might want to adjust FXs one by one. Using the checkbox you can keep untouched already adjusted gain sliders.
  • Every FX has its own activity indicator, that looks like an LED. If the FX becomes active LED becomes green. On my opinion that may improve general situation awareness.
  • More Options ( > ) buttons have slightly changed their locations due to adding new GUI elements.
Let's test it out!