Thursday, May 31, 2018

A Windows 10 April 2018 Update issue blocks SimShaker software to start after update. What to do?

Edit: currently that bug seems to be already fixed in Windows since summer 2018.

Hi guys,
looks like updated Windows 10  has a bug in its Windows Defender Smart Screen treatment of ClickOnce type applications, which SimShakers belong to. Instead of warning a user it just blocks an application.

Today, after updating SimShaker for Aviators beta version the application stopped working.
In spite of  protecting my PC with Avast, but not Windows Defender, I had to go to Windows Defender Security Center, select App & browser control section and temporarily switch Check app and files option from Warn to Off in order to solve the problem. At the next attempt of starting  SimShaker I got the warning window and was able to permit the application to start. I also unchecked "Always ask..." box at warning window to prevent the application from the following checks.

After restoring security Check app and files option back from Off  to Warn SimShaker still was able to start.

Click to enlarge
To see if your computer is affected by the issue, please, go to Windows settings and look for Windows 10 version installed


Monday, May 14, 2018

SimShaker for Aviators doesn't ship SimShaker Sound Module since version 1.1.0.0

If you use  SimShaker Sound Module, please, download its updated version from this page, install and select it in SimShaker for Aviators drop-down list.

Click to enlarge

Monday, April 23, 2018

SimShaker - Wheels version 2.37 published as stable

Change log:
  • Former Bumps&Buffets effect splitted onto Road Bumps and Road Surface effects. The latter is intended to reproduce relatively small bumps, which level is lower than Road Bumps effect Filtering Threshold. Road Surface effect calls samples with names 18, 19 and 20 for left, right and both sides correspondently. Road Bumps effect calls samples with names 4, 5 and 6 for left, right and both sides correspondently.
  • Road Bumps and Road Surface effects re-factored for iRacing. Now those take into account Shock Deflectors activity along with Vertical Acceleration and Roll (as that was before).
  • Gear Shift effect is modified to not reproduce feedback when gear is shifted to neutral (0-numbered) position.
  • Test sample for bass-shakers now engages all 6 channels (4 channels before).
  • Small GUI changes.
  • Some other minor improvements.

Tuesday, April 10, 2018

SimShaker - Wheels beta version 2.37 published

Hi guys,
new in this beta version:
  • Road Bumps and Road Surface effects re-factored for iRacing. Now those take into account Shock Deflectors activity along with Vertical Acceleration and Roll (as that was before).
  • Test sample for bass-shakers now engages all 6 channels (4 channels before.)
  • Minor GUI changes.
Looking forward for iRacers feedback.

Sunday, April 1, 2018

SimShaker - Wheels beta version 2.36 published

Hi guys,
new in this beta version:
  • Former Bumps&Buffets effect splitted onto Road Bumps and Road Surface effects. The latter is intended to reproduce relatively small bumps, which level is lower than Road Bumps effect Filtering Threshold. Road Surface effect calls samples with names 18, 19 and 20 for left, right and both sides correspondently. Road Bumps effect calls samples with names 4, 5 and 6 for left, right and both sides correspondently.
  • Road Bumps and Road Surface effects sensitivity increased for iRacing telemetry.
  • Gear Shift effect is modified to not reproduce feedback when gear is shifted to neutral (0-numbered) position.
  • Small GUI changes.
  • Some other minor improvements.
Lets try this version out!

Click to enlarge the picture