Friday, March 24, 2017

SimShaker - Wheels version 2.5 published as stable

Hi guys,
new in this version comparing with the previous 1.5 stable version:
  • added bass-shakers support;
  • pCARSOculus64.exe and pCARSOculus.exe added to SimShaker "watch for games" list.
  • added context menu (Show, Exit) to the tray icon;
  • added 6 channels (5.1 format) bass-shakers support. Don't be surprised if the radio button is still inactive, since this sophisticated feature is for advanced users, I'm going to sell it as an option for another $30. Hence the base SimShaker - Wheels software price remains the same ($30 at the moment) ;
  • fixed the "overflow" error causing crash and restart of SimShaker - Wheels software when the car is crashed in Assettto Corsa;
  • having some questions incoming about curbs FX, I've decided to emphasise in GUI that curbs (or rumble strips in terms of Project CARS shared memory data) FX is implemented in Project CARS and rFactor-based sims, where I'm able to extract explicit data about it. With other titles curbs are played as small bumps, not so much sensible;
  • Wheel Slip/Wear FX is adjusted for RRRE, according to the latest changes in the game. Thanks Oliver Johann for the valuable feedback; 
  • added Start SimShaker-Wheels-Launcher with Windows option;
  • minor GUI improvements.
  • Start Launcher Minimized in System Tray option added;
  • Forum discussion link changed to a dedicated SimShaker - Wheels support thread;
  • SSW User Guide updated.
Update it and drive with pleasure :)

Sunday, March 19, 2017

Using 'Generate -> Tone' tool in Audacity

For example, let's generate sine wave tone with 33 Hz frequency, about 200 ms long.

Click to enlarge
Preview button is very handy if you'd like to play around with attributes.


I'm trying to house an integer number of sine cycles in the file to avoid harmonics


To save it as .WAV file use File - Export Audio option



Please pay attention to Project Rate 48 kHz, and 32-bit float format.
You can also save your wave as an Audacity Project (.AUP) for further use.


Tuesday, March 14, 2017

SimShaker - Wheels beta version 2.5 published

Hi guys,
new in this version:
  • Start Launcher Minimized in System Tray option added;
  • minor internal changes, preparing to publish the beta as stable version;
  • Forum discussion link changed to a dedicated SimShaker - Wheels support thread;
  • SSW User Guide updated.
Let's test it out!


Saturday, March 4, 2017

SimShaker - Wheels beta version 2.4 published

Hi guys,
new in this version:
  • Wheel Slip/Wear FX is adjusted for RRRE, according to the latest changes in the game. Thanks Oliver Johann for the valuable feedback; 
  • Added Start SimShaker-Wheels-Launcher with Windows option;
  • Minor audio subsystem improvements.
  • Enable [audio] Compressor option is (I hope temporarily) hidden and disabled, since it may cause "freezes";
  • Minor GUI improvements.
Let's try this version out!

Start SimShaker-Wheels-Launcher with Windows option added